I really like the hand painted graphics in this game. Clearly a lot of effort went into the maps, player and enemy animations. I would maybe zoom out the camera a little bit, so that you can see more of the environment.
The controls could feel a bit more responsive. especially avoiding the projectile attacks can be hard, as well as judging the range of your scythe attack versus the enemy attack. Luckily, the game is very forgiving in terms of health. But overall it's a great first project showing good potential. My favorite moment was the reveal of the final boss, it's so ominous!