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So, off of what I've played, seems like a solid foundation but:
-The planes feel floaty and do not feel like metal birds
-Cursor Aim does not take into account adequate roll and thus rolls violently
-The planes aim downwards without input? is the pilot asleep?
-The game is slow...SLOW, feels like if an 80s flightsim got 0.5xed
-If the game is supposed to be puzzle-y and for you to juggle these planes, then it didn't work, 4/5 challenges are impossible:
--2nd challenge and you need to stop at the end...midair.
--3rd challenge, you need to very perfectly and precisely sync two airplanes up...somehow
this could've worked if reversing time was just for the active plane.
--4th challenge, all the problems of the 3rd but double
--5th challenge, also the problems of the 3rd, but now with doing maneuvers at the same time with two airplanes that don't have the same airspeed.
-Airbrake is uncomfortably effective.