Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(2 edits) (+1)

hey just wanted to say thanks again for the feedback, I changed up the code for the movement and it should all be fixed now, I playtested at variable framerates and it seems good and consistent, learned a lot about rigidbody/movement processing in relation to frame time, ik its basic unity stuff but its better to learn late than not at all, ty for the feedback :)