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(2 edits) (+1)

Played the current version of the game, personally this one felt alright but it could use some improvement (for the second part at least)

I've encountered a couple of crashes from the game, sometimes at random and another time when I used cheat engine since one of the nights forced me to (which I will explain in a second)
I also seemed to have lost some progress whenever this happens, making me play the first night all over again

As for the game play itself, it feels less balanced compared to the Unity version
Both foxy and freddy are a pain to deal with in the later nights, they were like this before but they're somehow worse in the Godot version
As a last resort I decided to run Cheat Engine, and it simply just crashed my game soon afterwards

Everything else is fine, better even, but I personally don't want to waste my time trying to 100% the game when there's a chance my progress would reset and force me to start all over

The game doesn’t like having it’s memory being externally edited as it could cause corruption. 


As for Foxy and Freddy, they have been rebalanced so that foxy’s attacks are considerably lessened when you watch her run, and she can be locked more easily.

As for Freddy, she has been rebalanced so that she is an actual threat, as in the original she was incredibly absent.

Finally, the power consumption is a lot more lenient in this version compared to the original, netting you around an extra 10-14% extra.