It isn't an "insane exaggeration". Most of the code has been replaced with the sole purpose of maximising performance. And clearly it is not done.
And there was never time where I had a sustainable amount of support. I quit my 6-day a week job as I wanted to work on game development and art full time, in which I did. As mentioned, FuzzBoob's is not my only project: I have a Steam game in the works, and some other projects that will be finished another time.
Pud's Café
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I've seen this sentiment a few times.
"3 years no update??"
During these 3 years the game was made in unity, almost fully remade in unity before needing to ditch to godot, remade in godot. (An engine I was new with)
And now to facilitate the update, it is being remade again in godot on the latest version to support web Android, web IOS, web Mac, etc.
I also am not paid to work on this free game. I prioritise work, commissions, and projects that allow me to live. So I'd dedicate a few hours here and there a week. 
So, no it's not "taken 3 years". it's not my sole project, and it's 100% free. People playtesting the beta helps find the web-only bugs for me.
okay seeing people down below arguing on foxy.
foxy is a trans woman. These animatronics are possessed by the spirits of strippers. Among the spirits is a trans woman who posesses foxy.
not all transgender people necessarily want the bottom surgery, which is perfectly fine.
if you dislike that foxy in fuzzboob's has a penis, then unfortunately this game is not for you. it is against our design and wishes for our fox girl to have a toggle or remove the penis.
It's a bit hard. It's like asking "How long is a string" and the string is ever-growing.
I can always try to predict, but there'll always be obstacles such as being unable to work on the game for a month or burnout.
regardless, all I can say is work is actively being done and the actual release date will come when the string ends.
The effort going into this update will make sense in a future announcement.
development is paused for a short bit as I am unable to work on the project for the time being.
will resume development on the 24th, where i’ll be able to work on getting the update finished & reveal a teaser for something different in the works.
more details will be revealed when the update is closer to completion
It’s not, here’s why antiviruses think godot games are bad:
Godot relies on PCK files, All the code is stored in them alongside assets. You can make it 1 file by embedding the PCK file into the .exe.
Some antiviruses see this as a ‘foreign file’ in the .exe, and so declares it a virus. It is not.
https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_windows.htm
