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(+2)

Great idea and fun demo! 

It's a good combination of word and adventure play. The relatively shord words give you a chance to find something suitable and making the takable objects shake a bit was also nice, so there is no pixel hunting.

A few objects I couldn't use (Comb, for example), but I guess that's intended.

Again, this was an interesting concept and it was executed very well, IMO.

Thank you! :)