I think this game is modeled well, and the game content is also a lot, but I don't know why when I play it, I feel that there is very little CG, it seems that there is no gallery, and then the steps are cumbersome, so the game is not popular, and then no one translates Chinese. I think the author can refer to other games to see how others are doing UI, gallery and roaming mode reference to improve their own game and make a remake.
Yeah, I think that's fairly true. If you play the game for the CG there is a lot of dialogue to get through. I do plan on revamping the system significantly for the next game. And make it more of a Visual novel with steadier beats.
For Part II I should have something that allows you to completely cut paths you don't want if you just don't care for certain characters. But if you want the content the pacing should be better character to character too. But- ultimately I can't make everyone happy. So if you like story I hope this is the game for you.
yes, I think it's really a plan to redo the system, along with the cumbersome sandbox mode. I compared it to other visual novel games, other people's sandbox mode often has an exclamation point ❗️ reminder, and when I play your game, it tends to be random and has no direction at all. And your map is divided into two or three, which makes me click on the first map and have to click on the next page until a new story happens. The sense of experience is not very good, and it still feels a little worse than the visual novel game Desire Harem, which also has a sandbox mode. I recommend playing visual novel games that also have a sandbox mode, such as Harem of Desire, which desert stalkers can learn from to improve themselves.