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(+1)

Greetings again. I have corrected the problem.


I had thought that I had tested the logic quite thoroughly on my own, but it turns out I must've skipped the checks to see if having no weapons in either hand would cause a problem. I have added the required checks, and the project should no longer crash when either of the actor's hands are empty, when using a skill that requires a specific weapon type. Please download the updated plugin file at your earliest convenience.

You're the best. I tested out the new plugin and no more  crashes. A huge thanks from me. And you got that fix out so fast, you're a magician. This has become my favorite and most needed plugin by far. Keep up the great work. Thank you so much.=)