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(+1)

Very impressive for a first game. It is very nice visually, as well. But to have a goal for gameplay or challenge, you can add a timer so that you have to get to all targets before the timer runs out or something. So that there is an incentive to play and a way to win or lose. It would also help with replayability, since people will replay trying to get faster times. Anyway, amazing game and good luck on your game dev journey!

:D

(+1)

Thank you so much for the kind words !! <3

If not for the jam's limitation I might've gone with another idea that did have a timer in it ! But I didn't, and I haven't dabbled in drawing text on screen in GMS2 yet, so for now I don't know how ! I was planning on adding some kinda progression in the future though, different level aesthetics and stuff, different ways to get to the targets and different ways to tell where they are... I hope I can get to that ! For now I'm just very tired so I'll take a rest ( I slept all day today even, hence the late reply ).

Again thank you for the comment, it means a lot to me !! TTvTT