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(-6)

Read it. I don’t like it.

Plus making a citation of yourself to give the impression like it has reputation is kinda lame. Plus the argument you are pushing in there is like saying “Into the Odd is a good TTRPG, ergo good cooking books can come out of it”.

If you really want to make a wargame, I think the first step is to actually play them. Here I have a list of ones I really like so you can read them, and most importantly, try them:

(+1)

thanks for giving it a read and taking the time to give some feedback. It is super helpful. 

The quote is tongue and cheek and meant to be funny more than anything. 

Reading Gothic Punk and loving it. Bruno (it’s creator) and I are friends and Bruno is assisting in some awesome overhauls. 

As with everything I create, it is fun for me and sometimes it works out others find it fun. 

Due to the fact I am new to wargames, this game was free as I wouldn’t feel comfortable trying to make a buck on something experimental and in testing stages. 

More updates to come. 

Thanks again!

(-1)

One more thing I wanna mention about the Militia card is, that guerrilla warfare (in real life) is not built around traps. Yeah sure, if the enemy gets into their controlled territory tunnels and other traps are commonly used. But the essence of guerrillas are hit-and-run strategies, to debilitate the enemy when they are weak, and to take their arsenal for themselves as the only stuff they can make themselves is homemade weapons.

for sure! This is more of an abstraction. But tactically and historically you are correct