how i can extract the Materials on ue5 ?
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did you import fbx or glb file ?
i recommend using glb files since gltf can be imported easily on unreal
go to your plugins , and enable GLTF IMPORTER , should be in built plugin :)
edit: no need no enable anything it's already enabled , just drag in it :)
also I recommend to enable the combine static mesh when importing for some objects like for example the keyboard which have parented objects in it , but since unreal don't parent them automaticaly u will to parent it manualy, so if you enable combine static mesh it will merge it to one object, i don't know if there's a option to importing with the childs objects, if you know something guys pls tell me hahhaahhahha