The first full demo of OHMIC is (roughly) done at last! Will be play-testing/recording footage/posting screenshots the next few days or so~


Sneak peak into a mid-late game area of OHMIC that can be visited for training/level grinding if the player so chooses; the name is Magma Fields. It's not 100% complete (planning on adding some more small details), though it's roughly about where I want it.
The 2nd map, as you might have noticed, has a few ropes that lead to two items and an optional high-level Fopperij (Mimic-style enemy) to fight for lots of cash and high-end loot, if the player so chooses.
The final trailer for the official release of OHMIC has just been released! Check the OP for more information.
All downloads have been archived for the time being; the game has gone under massive quality of life improvements since the first alpha release. As such, the final product will be virtually unrecognizable mechanically from the first two releases.