Love this concept. There's so much potential to expand on it, but even in its current state, there's already depth in how to control the chain. I was able to mix up my attacks with quick furious clicks or well-timed swings to get the most out of its arc. Slowly learning how to strafe around enemies while keeping the chain going in an unbroken circle of combos was a rewarding experience. If you're still interested in this idea after the jam, keep at it. There's something neat here.