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Cute platformer with a distinct use of the theme, and a nice progression through mechanics. Timing the moving platforms was especially satisfying when I was able to do it successfully. Would have been nice to see a mix of the platforms and ghosts by the end of game, and there's a lot of room to expand on what's already been established.

Only complaint is with the audio being a bit too 'on the nose'. Especially with the jump sound being awkwardly the loudest sound in the game even with the sfx slider all the way left.

Hey thanks for playing and for the feedback, im not sure why the jump is louder than the others, maybe I hard coded the volume and forget to remove it, or maybe because I randomize the pitch scale a bit, would keep and eye on that for the future thanks.