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(2 edits) (+2)(-4)

agree'd. some of the best AVNs have potato graphics.
and the following is not directed at anyone in particular - 
it seems like too many devs are trying to create visual perfection and get stuck in constant 're-work' cycles, and they forget us consumers are just looking for cartoons we can use our own imaginations with to fill in the gaps. if we wanted photorealism, we'd just watch porn. we play AVNs for the story, not the pretty pictures.
i dont care how many hairs are on the head of the girl, or how deep her 7.32 million 3d pores are, as long as she has something interesting to say.
theres nothing worse than getting invested in a story, then finding out that the author will probably get covid and die before its finished. and its all due to the subscription model. worse, idea, ever. i dont care how may boring teenagers who would otherwise have to stay in school, and instead can now make boring teenage games for bored teenage audiences. patreon = worst, idea, ever.

(+2)(-4)

Well, that's quite simple. Without Patreon, I wouldn't be working on that game.

It's not about making something perfect, but something decent.
You can catch more flies with honey than with vinegar.
I'm trying to transform my vinegar into honey.
That's why the rework needs to happen.

(+4)(-2)

"Without Patreon, I wouldn't be working on that game."
a sacrifice i'm prepared to make for a better system to develop.
i'm so old, i remember when ppl sold finished products.