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lol game is hard i only able to save two birds for every levels 

>Unfortunately, I couldn't figure out how to make the game work properly on mobile. The touch (click) event seems to be happening before the touch position is updated, so instead of moving the hand to the touch position and picking up a new jailbird, the game picks up the last jailbird that was dropped before moving the hand to the touch position, which is not the desired behaviour and makes the game unplayable.

interesting... shouldn't the touch position will be selected inside the callback of the touch event? if you are using javascript? 

(+1)

Thanks for the comment.

Yeah, you're not supposed to save every bird, at least not in the later levels. Maybe 75% is closer to a realistic goal.

About the touch issue... I'm using godot and I have no clue how to separate the "position" from "click". If they happen at the same time, the game should work as is coded, as it first goes through the position update and after that does the jailbird detection function. However, what's actually happening is the jailbird detection seems to be happening first and that makes the game unplayable.

If I wasn't busy with other projects I'd probably spend a day or two trying different approaches to make it work, but for now I'll just leave it as is and well... only playable with mouse.