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(1 edit) (+1)

I can't really call it fun so far,  although I generally like platformers.

It' s really irritating to have to play avoidance  and perfect strike with continously moving enemies that do lazy contact damage and yet you must hit perfectly to damage; the latter being difficult to do when damage has a control lockout effect. And the character movement is a bit slippery, makes it hard to be precise and super easy to bump a top edge and drown while trying to jump.