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This is such a fun way of interpreting "Better Together" - I didn't expect to see a rendition of Beautiful Katamari haha. It feels really smooth to play, and I love that you managed to incorporate the objects that you pick up adding to your hitbox . I do kind of wish they stayed permanently attached to your hitbox, since it seems like they only do briefly after you first pick them up, but I imagine that would have caused a lot of headaches when designing and debugging for a game jam.

I did get suddenly restarted twice and I'm not really sure why it happened - the first time I was near the edge of the map, so I thought I might have run into a bound without noticing, but the second time I was nowhere near. Is there a hidden timer or some other lose condition I didn't pick up on?

I also love the menu a lot :)

Thank you for the feeback !!
Yes unfortunately we didn't have time to add every feature we wanted for the game ( but that's part of the jam haha )
And for the bug yes I see which bug you're refering to ! I noticed it and fixed it just a few hours after the end of the jam haha. It happens when a villager fall from the platform, it triggers the system we use to detect if the player has fallen.