Wow, this was so good!!! The discussion was interesting, and I could feel the doubts and the ambiguous feelings of the protagonist, not knowing who they should trust, being torn between their promise and their feelings! The feeling of a fight was also very well transcribed, it felt epic and yet frightening! Pharmakon's motivations were also ambiguous,
Also, I love Pharmakon's design (also, the name's... interesting) and the background. There was something hopeless, colourless and somehow... just fatal? Nothing to think of, no escape, just a ritual sacrifice as an initiation rite. And the ending, without spoiling it, sold the idea of fatality which doesn't appear for the first time in your games, and that I still love so dearly.
Congrats on a great game, Naarel!!!!
EDIT: I think I can't rate the game since I wasn't a participant to the jam, but 5 stars of course defvgfredfr