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(2 edits)

Thank you so much. I have had so many nice things said about the game (and a few bad things lol) that I am thinking I will continue working on it. I have more to say about the that which IT represents and some more ideas have recently come to me. Maybe a kickstarter is in order.

That sounds awesome. I was wondering, has anyone given feedback on the screen freeze that happens when you double-jump? I think the screen freeze on double jump can make it feel a little too choppy, especially when combined with the screen freeze on hitting an enemy. Have you experimented with adjusting the timing?

No one has mentioned that yet. Thanks for the feedback.

(+1)

I like the screen freeze on double jump. It makes it a lot easier to see if hit landed and didn't break the flow for me :)