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(+1)

i like when people use non traditional protags for these metroidvanias and i don't think i've ever seen middle aged business woman (business casual?) so big ups on that. the platforming reminded me a bit of i wanna be the guy, but was very floaty generally. the powerups were nice and the dash was responsive and really covered a lot of distance which felt good to use. the final boss was a bit of a slog, it felt difficult in a very frustrating way. the start of it was incredibly simple but takes a very long time to get through so every time you lose you have to do that part again and it really kills motivation to continue. that said, it was nice getting a final boss that could kill you at all, it makes all of those health upgrades really feel important. all told this was a fun one!

(+1)

yayy, thanks a lot for the feedback and thanks a lot for playing :))