Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Really great entry!  I loved looping back to the first room after the double jump and really appreciated that the game auto detected my input and swapped icons!

I think the platforming is a bit difficult, I'd probably give the player more air control, but the working ledge grab made up for it.  I'd give some juice and feedback to hitting enemies and boxes as well.  A little hit pause or making them flash when hit.  Can't wait to see more from ya'll!

Hey Matt!

I really appreciate your comment since the goal always was to reach this sense of open ended world and to make a player-experience type of gameplay! I'll take notes from the hitting feedback of the enemies as well ;)