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(+1)

Below would be a small guide of keywords! Spoilers be warned!

I have to say, it's incredibly well-written and the atmosphere itself is stunning, terrifying, and hair-raising tensions. I have to say, I love how the writing was so descriptive and downright terrifying, it made reading tense especially with the aptly put in sound effects that really elevated and heightened the feeling.

The content warnings themselves were really put into use, I had never felt dread over just a few texts on a black screen and even then it terrified the fuck out of me. My main gripe would have to be the textbox because it was pretty hard to get keywords without proper clues to help guide us and the hints were somewhat okay (the last hint was really perplexing and super annoying for me to go through) but I liked the challenge of typing and seeing through to it... But man, was it rough.

Maybe having some words highlighted within a text/pargraph of MC ruminating their detective thoughts and the hints could be taking specific lines from the paragraph to guide the MC as options would fit more in? Because the text box was really cool and fun, it was just really easy to run into some problems...

And as promised. below will the spoilers for the keywords but you can also find them at this tumblr post made by the dev: dev's hints

Regarding the last hint, if you just want a brief help, remember your English grammar...



















For the questioning towards Elias (the strangers) you can use some of my keywords that I used:

  • monster/creature
  • swamp
  • stranger
  • speak

And for the last one, the one that admittedly damn near broke me, it is literally but a simple word.

  • is

Like oh my god, that was it. I was really stressing all over the place especially because the hint made me blankly stare at the screen going "... this is not what the English grammar taught me".

Regardless, this was a really good IF! I really love the writing, atmosphere, and clue hunting! You really put a lot of time and effort into fleshing out the world so much that I nearly spiralled myself in a rabbit hole reading a lot of things~!! Good luck with further development and solving further cases!!

(+1)

I woke up to this and it was so precious ! 
Like I blinked, unlocked my phone, saw the notification and clicked grumpily, and then boom, light, sun, warmth, and all fuzzy-cosy emotions in my heart <3

Thank you so much for your comment, especially this part which I noted : 

"Maybe having some words highlighted within a text/pargraph of MC ruminating their detective thoughts and the hints could be taking specific lines from the paragraph to guide the MC as options would fit more in? Because the text box was really cool and fun, it was just really easy to run into some problems..."

It will be useful into the clues section I'll have to put more work into, so that you can have everything you need in your hand :) 

I know it can be frustrating, but I wanted to share as well the frustration of thinking about clues and the satisfaction which comes with solving the keywords system ! 

Also, you have, in the solution part of the description on the game, above, the solution for keywords directly in the devlog ;) 

Thank you so much for you feed back and for sharing with others clues for their game <3

Much love,