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(3 edits) (+2)

crazy how you manage to put this together with a huge team like that.

Art and music is pretty good, The blue-ish pallete pixel art fits together really well. and there's detail in particles

The music is pretty chill, kinda reminded me of minecraft.

The mechanic is not explained because there's no tutorial so I don't even know if i'm doing things right to say anything about it. but the gist is stacking snowball to jump higher. which quite creative I think,

This game really need a dedicated reset button. because if snowball in high place fallen to the ground or disappear you're practically softlocked unless there's a fire or pit to kill yourself with


Edit :

as it turned out the intended mechanic (I think) is to push down snowball to the bottom and press jump really quickly to make it jump really high, 

Except the final stage. I have no idea how to beat it. but I discover that high jump boost tech that can also be perform one from the ground without losing snowball by press jump button twice in a really short timeframe, this can only be perform by using multiple jump button almost at the same time (such as pressing W and up arrow), this let me bring the snowball from the upper area down safely to be able to stack enough to beat the level

sorry if this is a little too long, I got carried away, anyway good game.

(+1)

Glad you figured it out but yea should have added a reset button so people could experiment quicker would have made the levels hit better

(1 edit) (+1)

Yes, you are right, that was the intended game mechanic. We'll make sure to,  on the game's next update, include a clearer explanations of the game's mechanics. Thank you so much  for your kind words and constructive feedback, we do really appreciate it!!