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Mark11gamer

8
Posts
A member registered Apr 18, 2021

Creator of

Recent community posts

Oe t'as tout à fait raison. En fait,  notre grand  problème avec cette Jam c'était carrément la manque  de poli et  ça fait la gameplay semble  pas très bien... l'addition d'un coyote timer aiderait beaucoup sur ça   certainement.  Merci pour ton commentaire, mec!

Haha thank you for your comment! The jumps were thought to be not too easy but also not too tough, and it seems (I think) we suceeded. I thank your review!

Bro, I think you missed the theme. It's supposed to be cozy, but you kinda made a gun that fires at snowmans... I think the gameplay is sort of... meh... but I'm sure you'll do better in a  future jam, don't give up and get demotivated!

The game was just lagging so hard I couldn't play. It almost crashed my pc lol

Are you suppose to just be in the middle and spam space  making 250 flips  and pressing q when the guy comes, or am I missing something?

The game was mad fun.  I spent  a good 15 minutes playin' it with some friends trying to compete on who got the highest score (it was really smart to make a leaderboard). The theme is clearly being respected, I just think it lacks polish: the crafting menu and inventory is messy, you sometimes can't see how many items you have because  the font is black. Also,  not everyone  reads the  comments so your explanation of how it works should've been in the game itself and not as  a comment  and sometimes. Overall, however, the game is really good, I'm impressed by how fun it is with such a simple concept!  

In general, the game was fun. The art was good but I think a  winter themed background could've made it  10x times prettier.   The  music was good and the sound effects were  well chosen.  Programming wise, the collision was really weird, I often got some iceballs stuck on the ground  and it wasn't clear that you could hop  on walls, that should've been made clearer.  The tutorial with the plates at the beginning was clever, however,  the fact that the player  can move really fast makes it so it easily gets ignored. On a further note, I wouldf just like to say that it happened to me a few times that I wanted to press E and ended up pressing R and resetting the game, I think you could make the reset key further from the throwing key. Last but not least,  you should have  added a skip cutscene at the beginning, the game clearly has good speedrunning vibes, but the cutscene kinda ruins it. Good game overall, good job and congratulations for your submission!

(1 edit)

Yes, you are right, that was the intended game mechanic. We'll make sure to,  on the game's next update, include a clearer explanations of the game's mechanics. Thank you so much  for your kind words and constructive feedback, we do really appreciate it!!