Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Awesome concept with the portals and level shifting. The visuals and sound was also great, set a fun atmosphere. Levels all had distinct visual identities and were a joy to look at. Really loved the vaporwave type aesthetic in the first level in particular. Also was fond of that touch that let you shift the channels on the radio around. 

Some feedback when it comes to car physics:

  • Handling definitely feels better on controller than it does PC. Might be a good idea to give a heads up to people (a "we recommend using controller!" type pop up)
  • Acceleration and deceleration could be a bit faster overall, this is probably one of the bigger culprits to the "floaty" feel people have brought up
  • It seems that drifting can occur even without the hand break. Potential friction shenanigans? If this was intentional, totally fine since the car was driveable even without handbreaks. If not could be worth looking into

Love me some racing games and I feel like I rarely seem em in jams. Good to see one here, good job