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Dimension Drifter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation (graphics, audio) | #36 | 4.375 | 4.375 |
| Originality | #163 | 3.417 | 3.417 |
| Theme | #249 | 3.000 | 3.000 |
| Fun | #270 | 2.708 | 2.708 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
Activate warp mode to jump dimensions and evade the police!
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Comments
Holy shit. the cube/pixel graphics, the colors, the lighting, the music. They all add up to a incredible atmosphere and it just woke up my inner child. And all of this in 2 weeks? With a little bit of more content I can see myself playing this for hours. Its this kind of indie game you encounter maybe every year once that has this special feeling to it. A true gem in my opinion
i love the artstyle and the atmosphere!
I like it a lot, simply encountered some annoying bugs like invisible walls blocking my only way forward, or falling into the abyss below, even if I reset the car.
Nice Game
Great looking and sounding game ! cool world !
The game has stunning visuals and sound effects, and I enjoy the style and the radio feature. The dimension jumping mechanic is also intriguing. The only thing that could be improved is the car handling, which feels a bit out of my control.
The art and music are really cool! I had a hard time controlling the vehicle and Level 1 was on top of the road of level 2 so the road was blocked. Other than that it was nice, good job with your game !
Love the concept and aesthetic! Really dig the radio stations too. The car is really tough to control. I wish it had just a bit more traction when accelerating.
Love the environment art! The locations really feel alive and a place I want to explore more! The car was a bit hard to control though, glad there's no health system cuz I probably crashed every turn qwq.
Impressive graphics and audio, and the dimension jumping mechanic is interesting. However, the car seems to control quite poorly and I found myself unable to progress after I flipped it, pressed R to reset it, was teleported to the previous dimension, and found myself unable to go through the portal again as there was now an invisible wall in front of it
I absolutely loved the game's graphics; they are genuinely beautiful. The blend of 3D with pixel art in a chaotic neon city is truly something unique. I appreciated the aesthetic of some of the music in the game, although I found the mixing of a few tracks a bit odd. Speaking of mixing, the sound effects are completely overshadowed by the music. I expected to hear the car engine revving loudly and clearly. As for the controls, they still need some refinement. The car turns quite stiffly, making it challenging to fully grasp the game's feel and immerse oneself in the atmosphere. Nevertheless, great job on the visuals and concept
Wow the Art Style, and World Building are absolutly amazing. loved the whole vibe and feeling of it.
i couldn't get used to the controls though which took alot of the fun from me because i constantly bumped into things and never felt like i had control over the car. This game would be stellar if it would be easier to control and likewise keep the player in a constant flow and just enjoy the awesome setting.
Excellent graphics and audio, but the controls were extremely difficult. I feel like there's some depth to it, but without an explanation of the technique required, it feels like I have no control over what the car does when turning.
Excellent graphics and audio, but the controls were extremely difficult. I feel like there's some depth to it, but without an explanation of the technique required, it feels like I have no control over what the car does when turning.
Conceptually and artistically this game is top-notch, well made 3D models, textures, and audio. The levels themselves are so cool, well done! The controls are my only gripe with this game, as it seems you can drift on a dime with no intent to actually drift? (Not pressing any buttons other than A or D causes it to drift, using shift/space does as well, at least for me) It caused me to wipe out at every turn, even with light taps of the keys. Overall, the game is great and has a lot of potential, all it needs is some fine tuning. Well done!
Awesome concept with the portals and level shifting. The visuals and sound was also great, set a fun atmosphere. Levels all had distinct visual identities and were a joy to look at. Really loved the vaporwave type aesthetic in the first level in particular. Also was fond of that touch that let you shift the channels on the radio around.
Some feedback when it comes to car physics:
Love me some racing games and I feel like I rarely seem em in jams. Good to see one here, good job
Really nice atmosphere. It was tough to get used to the mechanics but once I started to get a hang of things it felt really good to drift. I kept going for a while but my run ended when I ran into some invisible walls blocking the track, probably after 5 or so warps. Still, this game felt pretty chill and really nailed the vibe you were going for. Well done!
Awesome theme and texture work! And I love the audio design aswell. To my taste, the car feels a bit too floaty even at lower speeds. Homie needs a new set of tires asap! I also think it could be nice if the dimensions changed instantly when the portal-key is pressed. Few times I got the bar full easily, but just could't find the portal in time.
This has a lot of potential to become a masterpiece. Well done!
Visually and audially really nailed the retro Japan + scifi racer vibes. I've heard racing physics notoriously can take a long time to get right, so props on the great effort in such a short time!
I really liked the way this game looked! I liked the radio a lot, it felt like you really got into making it. Overall, very solid.
super cool game! drifting felt good when i got the hang of the weight of car. Got stuck after warping couple of times because some cargo boxes were right on the middle of road. Mood.