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I love the sprites and sounds for this. The use of outlines to draw the player's attention to important elements, like enemies and snow piles, is really smart and something I probably never would've thought of. If I had to give one criticism, I think the balance could use some adjusting. The enemy attacks are pretty hard to avoid, and with the limited number of snowballs you get, plus the stun not lasting very long, it often felt like the optimal strat was to just run through any groups of enemies and ignore the combat entirely. Other than that, this was a pretty fun play.