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Very fun and casual puzzler! It's impressive that you had so many levels made.

The physics seemed a little off - Friction didn't seem right. Also, it wasn't always clear how far the ball would roll after cutting the chain.

(1 edit)

Thanks for the feedback! I was actually worried I wouldn’t have enough levels! I wanted at least ten but got completely stuck in ideas. As for the physics I did have a hard time getting realistic physics, either the linear damping high fixed the rolling issue you mentioned but it messed up the swinging mechanics a bit.  

P.S. I’ll go check out your game as soon as I get some time!