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Really good job on the Tetris Jr. , nice surprise, huge fan of it.

Thanks! The game designers had to really get creative with this one. The chipset at the time was only able to support a limited number of on-screen segments,  far too few to replicate traditional Tetris, so they made the playing field smaller and had it slide instead of trying to move the falling blocks. I think it adds an interesting  dynamic to the traditional game. 

Did you make the Tetris Jr. sprites and backgrounds yourself?

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Not really, more like pieced them together using screenshots from videos posted online.

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Hello Itizso,

I'm the creator of the digital display graphics en sound samples for the "Nintendo Game & Watch Tetris Jr." game.

It came to my attention that you are using a raw copy of my digital artwork, including all faults and errors.

It is a 100% copy of my preview on https://imgur.com/a/lb0ZfgN and

I don't know if someone has given you these data without you knowing where it came from, or if you copied it yourself.

Only thing I want to ask you is that you could be so kindly to add me to your source reference on itch.io as "Digital Artwork by Wouter Alleene (Red2048)".

I hope with this humble request that this matter can be solved with ease.

Looking forward for a positive response.

PS: The G&W Tetris Jr. uses a Sharp SM512 chip, the SM510 does not support this quantity of display segments, so you might want to update that to.

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Hi. Yes, as I indicated in the previous post the graphics were not created by me and were taken from videos on YouTube. I'd be more than happy to credit you for their use. I've updated the game page accordingly and linked to your video. 

The link to the preview images you provided are amazing, btw. I did not make use of those. 

And thanks for the correction on the chipset info.

Ok, great and thank you.

Keep up the good work. (y)

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