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really fun idea. There were certain parts of both levels that were a lot of fun, and others that i found to be a bit frustrating. For instance I really like the part in the cave where you had to switch in midair between platforms, and It felt extremely satisfying. Although in the same vain at the beginning of the cave level there was a blind drop onto spikes that i died to and it felt frustrating because i simply just didn't have enough time  to react. However these moments overall didn't take away from the game too much, and it's a cool idea.

Fair point on the cave entrance.

Thank you for the feedback.