Thank you Nekolag, I'm really happy that you enjoyed it! I like how the core of the gameplay turned out too! I've already got a lot of ideas for new puzzling challenges in the next release with additional enemies and spells.
There's been a surprising amount of visits from those who are actively searching for browser-based games, this sort of convenience seems like a good way to get more people interested. A lot of your own games are light enough for the web, and it could be worth considering giving them browser access too if it's supported by your engine.