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Side C feedback and known issues Sticky

A topic by shiftBacktick created Dec 15, 2023 Views: 85 Replies: 2
Viewing posts 1 to 2
Developer (2 edits)

With the Side C preview release, I’m very interested in your feedback. Please let me know what you think.

Known issues in v3.0.1

  • Resonators are mislabeled in update available notifications.
  • Attractors sound can persist at times.
  • Manual needs plainer language in some sections. For example: how scanning works.
  • Performance issues. (Please continue reporting these, thanks!)

I love it so far. A few things though. First, I’m not sure if you’re supposed to be able to distill when in non-liquid environs, but it is possible, both on C and B. Second, when using the locations menu to fastt travel to B, I seem to have lost the ability to turn as fast as I used to be able to do while in wheels mode. Turning rate seems fine in bipedal mode.

Developer (1 edit)

I’m glad that you love it so far, and I appreciate you sharing your first impressions on Discord as well.

The distillery works in all environments that aren’t the vacuum of space. It allows you to collect materials that you weren’t able to previously. I’m considering rebalancing the costs of earlier upgrades around this in a future update.

In this update I wanted to make driving feel more than just walking but faster, otherwise there’s not much reason to ever leave it. The turning speed is now halved when standing still, and increases back to normal when moving. Turning speed is unaffected when in the air and using RCS thrusters. Perhaps I overcorrected, but it was a compromise between removing turning altogether.

I’ll likely tweak both before the Steam launch.