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(1 edit)

I’m glad that you love it so far, and I appreciate you sharing your first impressions on Discord as well.

The distillery works in all environments that aren’t the vacuum of space. It allows you to collect materials that you weren’t able to previously. I’m considering rebalancing the costs of earlier upgrades around this in a future update.

In this update I wanted to make driving feel more than just walking but faster, otherwise there’s not much reason to ever leave it. The turning speed is now halved when standing still, and increases back to normal when moving. Turning speed is unaffected when in the air and using RCS thrusters. Perhaps I overcorrected, but it was a compromise between removing turning altogether.

I’ll likely tweak both before the Steam launch.