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(2 edits) (+3)

Devs who want to do a narrative driven game in a jam setting take note! Build an awesome little mechanic like the pan flipping, and then build your story around it. Awesome vibe, once I got the hang of it flipping eggs felt like real life. I worked in a breakfast restaurant. So take my word for it! Glad I beat it for the dope ending credits sequence. I wish I had some sort of indication on who is hungry visually though, that was a frustrating part. Furiously searching with 1 to go. Cool cinematics!

(+3)

haha yes! A fellow breakfast entrepreneur! I will add some sort of hungry person indication that’s a good idea, maybe hungry people are slouched over holding there stomachs a little bit? So there still would be a bit of a search, but you won’t need to talk to EVERY npc to find out who is hungry.

Anyway, thank you so much for playing all the way until the end! Means a lot that you saw it through