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Nice take on the Dark Souls formula. The combat has a good weight to it. I didn't run into many situations that forced me to use the large variety of moves available. But the poison+proc gameplay seemed like a fun take to encourage a different kind of play style. The mushroom world was nice to explore too.

Unfortunately it seems like I ran into an issue where the final boss didn't really fight back, but I had fun testing out the combat system!

Yea, we ran out of time when we were adding the boss stuff, so it actually is very unpolished and buggy. Sorry about that, but glad you enjoyed the rest of the game!