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A bit janky, but very charming!

The graphics are a bit inconsistent in style and resolution, but don't take away from the gameplay. It's very readable on what you can and can't collide with. Some sprites have linear filtering and some nearest - making them blurry.

The music and sound fit the game pretty well. Hearing the whip sound be vocalized mimicry was weird at first, but it kind of grew on me.

Gameplay wise, it's totally functional. The lack of coyote time, jump input buffering takes a bit of getting used to, coming back from modern platformers, but not a showstopper. Out of all abilities I'd thought I'd encounter during this jam, grenade jumping wasn't something I expected, but it is very fun!

For a first attempt at a metroidvania and Godot game, it's very, very good!