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Hey, thanks for the feedback! I will look forward to make that jump more easy in the future! The developer is always more skilled at it's own game and making a level that has a great difficulty alone is hard ( almost no playtesting ) .

It's a bit of my fault for having not much play testing ( even though none of the people I asked to playtest did ). 

And, you don't suck at video games! Sometimes you just aren't good at the genre! The video game industry is so big there will be something you are good at.

Also, try slide jumping from the higher platform! 

Thanks for the feedback! :)