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(+1)

I had this same drift issue at first, but I was able to fix it by unplugging my controller and plugging it back in while still in the game. Maybe this will fix it for you also!

Dev note: not sure how to fix this exactly, but it definitely has something to do with a controller being hooked up when game starts and/or controller/keyboard interference at beginning?

(+1)

I saw that bug one or twice, but wasn't able to narrow it down before the jam finished. Thanks for pointing out that plugging it back in helps, means I probably set deadzone when it detects a new controller but not if it starts with one. I'll go bug hunting soon!