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Link's Awakening DX HD

PC Version of The Legend of Zelda: Link's Awakening DX · By linksawakeningdxhd

Audio Issues

A topic by Teamsuper64 created Dec 13, 2023 Views: 828 Replies: 8
Viewing posts 1 to 7
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Hello, I really like this game and think the minor improvements I've seen so far are great! However I'm having audio issues and i wanted to see if this has happened to others, if anyone knows how to fix it, or if it will be fixed in a update at a later date perhaps? Basically the issue is that randomly (and commonly) after a few sound effects play (doesn't have to be the same sound effect,  just randomly happens) the music goes to about 50% and i can't turn it back to normal without a reset. this happens regardless if headphones or pc audio are used. thank you

for some reason I just don't have any sound effects at all - just music

I, too, only have music without sound effects. Loving what I'm seeing here, but I'll hold off on playing till that can be fixed somehow

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Change the volume of the SFX in the settings. This fixed the problem for me :)

Also wish to add to this. Game is running find but there is no sound effects at all! Just the music. I tried tinkering with the SFX sliders to no avail. Please help!

I had the same issue, and closing & restarting the game fixed it for me

I think I figured out what was going on with mine. In the main folder there is a file that is unextracted labeled "source." Extract it to the same location and it will create a folder titled ProjectZ with a lot of other assets. Try running the game after that. The sound effects started working for me as soon as I did.

omg, thank you man

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I don't know if this game will have any support... Concidering... It's already pulled out but...

I delete everything. Unzip it, play, it works with sounds. I quit, reopen, no sound... Delete it, play exactly once, no sound on the second time...

It's actually installed on my Root, C:, i play it no issue, second time doesn't work. I copy paste the folder on my desktop, i play it once no issue, second time doesn't work...