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The artwork was really clean and well done, along with the gameplay!

It was cool how you had normal character movement in addition to the car movement, and both were implemented well. It had an enter the dungeon-style combat, which I love—just some small critiques.

I think the space around the base is a little too large, especially since there’s no arrows to guide you. The zombies are a little too strong and it really makes you stay in the car as long as possible. It might’ve helped to put the parts in an enclosed area so you had to walk out of the car. Also, the game ended too fast when I got all 4 pieces! I barely read the message and the game started again! I also didn’t feel the limitation much in this, since you are constantly picking up items throughout the run.

Overall, a really polished game for the jam, great job!

P.S. I’d really recommend getting a web build up. It’s easier to get people to try your game out.

thanks so much for the feedback! I was really looking forward to some critiques on the overall gameplay so I can make it better :D you're also right about the web build since I saw most people with lots of reviews had a web build done! now that you told me I can't make excuses and not do it haha :)))