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(2 edits)

Changes in 0.03 – Gold

 

  • -Dazza’s deceleration has been increased to prevent sliding
  • -The Keg has been moved to a sperate layer and now cannot be hit by the player
  • -Bar collider height has been lowered so that the player can shoot over the bar
  • -Camera zoom function has been implemented
  • -Numerous small patron tweaks have been made
  • -Patrons now brake things on their way out
  • -Patrons new de-spawn
  • -New patrons now spawn with random colour shirts
  • -Some extra sound effects have been added in
  • -Furniture added to pub, textures to come in a feature update
  • -Nailgun model has been added, textures to come in a feature update
  • -Boss enemy now spawns other enemies
  • -UI now has boss enemy health bar
  • -Indicators appear showing the direction of incoming EMU’s
  • -Added Gamepad support (Currently pause is slightly buggy and no UI to show controls)
  • -Our screen has splash art!
  • -Tutorials now work on WebGL, have been repositioned for readability, can be cancelled with Esc, and draw more visual attention.
  • -Various cosmetic improvements for most UI.
  • -Additional tutorials have been added to explain health, powerup and the new keg damage warning UI
  • -Sprites now appear to acknowledge that the player has been rewarded for giving a patron a beer within the allotted timeframe.
  • -Some additional sounds have been added, with more to come and backing track music.
  • -Credits have been added for some team members!