I purposefully made the rules for Dueling vague so judges would be able to make their own interpretations and judgments. Myself, I determine it to be a 50/50 shot whether an opponent is merely wounded, or killed outright. This makes Dueling as scary as I imagine it to be, as this means a player gambles with the life of their cowpoke with every confrontation. Writing about this now, I can't help but imagine making this into a tournament bracket con game where players face off in Duel after Duel, leaving one cowpoke to reap the rewards and the carnage.