Small update! mostly just some quick fixes:
- hopefully fixed the inventory bug
- you now start with full HP and SP, as intended
- zee's hair is no longer visible when gooping
- added some more checkpoints to the lake area
- you are no longer able to "use" verevi fruit in the overworld
- incorrect health bars should no longer shown when using the inventory in battles (temporary fix?)
- when dying to the first Fungor, quitting to the menu and restarting will no longer incorrectly spawn the NPC fungor as if it has been defeated already
- disabled debug features that would softlock the game
- added version number to title screen
- still no tattle dialogue for Suspicious Octahedron