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(+2)

Art was good and game had a solid idea to grow on. 

I would definitely make more slots to fill in the scale and make enemies also use it. Some skills even needing exact balances. Like you have to have 3 moon ,2 sun in your turn to unleash a powerful attack.
Some random events changing it. Dying enemies also change it. In short I would make it more strategic  because in the current play mostly I was using 1 guy to charge stuff for the other and that was it.

Ending was unexpected and funny. I hope pally is not serious :)

Great feedback! Thank you for playing (seriously)!