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Thank you very much, camera was an absolute nightmare lol, I used to have issues setting up properly zooming in and out cameras for 2d games in construct, so you can imagine the issues  I came up with in Unity.

I thought about doing that with the boxes, if I'd worked out better how to set up the gui at the end I could have made a counter for the number of boxes you destroyed/automatically destroy the boxes if they fell to the bottom of the level. That would have been better, but by the last day I was completely exhausted from breaking systems in Unity so I left it. Thanks for playing!

Yeah, camera's can be a lot tougher than you expect depending on the kind of game experience you want to deliver.

Yeah sometimes Unity can really beat you down lol D: so can understand that feeling. Still congratulations on getting a game you could submit :). No worries :D