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Fun little game.  The health scaling was very clever.  When I jumped on and killed two hexagons, only to have the third one pop out spikes, I felt it was a bit unfair.  I was lead to believe you could jump on them and then the rules changed suddenly without indication.  I actually had a very similar idea to yours.  It was interesting to see the difference in how we implemented a similar mechanic.  Oh and I liked the parallax background too.

(+1)

Thanks!

I played your game, it's very good. Similar mechanics! I was able to find all 18 skeletons!

So happy to hear that. Thanks for taking the time to play my game too.