mostly a break to avoid burnout :) act 1 took a lot out of us, and volume 5 ended up taking a full month
we hopefully can make do with the sprites from the hiveswap act 2 trial... the more important factor is that we're coming up on the itch.io filesize limits for browser games. we emailed them to raise the limit... if we don't get approval, we're going to have to make a version of the browser build that says "thanks for playing the demo, please download for the rest of the game" before continuing development.
anyway, please look forward to a trailer for PQR at the upcoming SAHCon new years showcase!