pushed a minor patch because i realized the aradiabot jumpscare was broken.
EtchJetty
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OH FUCK I COMPLETELY FORGOT TO ADD MORALITYCALLS TO THE CREDITS. THANK U FOR TELLING ME
okay that marvus clip actually gave me a good idea of what's happening
basically the game likes to rewind to the most recent "label" -- there's a label at the start of every route, which is why the game rewound there if there's not any closer one. the trollian label exists, the "blueblood car" label exists, etc.
i didnt code the save file system so i dont really know how to help... "perhaps the script changed in an incompatible way" really is what's going on, i think.
what's definitely interesting is the "unseen text" resetting. are you redownloading it each time, or using the itch app to update?
i'll ask around in the renpy discord for help pretty soon o7
are the saves old? renpy is sorta unpredictable when it comes to cross-version save files :/
i recommend using the fast forward option -- i promise we aren't doing any meta "tracking what you pick" things that isnt reflected in the achievements menu :P
actually ill dm you on tumblr for a more detailed bug report
joey route being limited was definitely a side effect of us not having the art budget for a full set of joey sprites, hah.... and i'll take the crit about dropping the pronoun jokes
i'm glad you like it so far -- emespi was definitely meant to just be "friendsim!mspar, who can be cordoned off with their friends", so that we didn't have to worry about contradicting the messages with having those friends still being out there somewhere
hurt my hand real bad from overusing it trying to rush volume 6 out by the sahcon 2024 new years showcase (which we've got a trailer in!) -- things might slow down for the main route's development. spent today working on revising effects earlier in the game, since that's way less intense than writing new dialogue lol
once new main route content happens, i'll post about it in my channel on the sburb.exe/nepetaquest discord.
mostly a break to avoid burnout :) act 1 took a lot out of us, and volume 5 ended up taking a full month
we hopefully can make do with the sprites from the hiveswap act 2 trial... the more important factor is that we're coming up on the itch.io filesize limits for browser games. we emailed them to raise the limit... if we don't get approval, we're going to have to make a version of the browser build that says "thanks for playing the demo, please download for the rest of the game" before continuing development.
anyway, please look forward to a trailer for PQR at the upcoming SAHCon new years showcase!