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Thank you for trying it out!!

The duplication mechanic was a bit finicky even when I was developing it. Unfortunately due to limited time, I couldn't really iron out those issues, I just went with "it works for now"

As for indicating whether an object is interactable or not, I could use stencils to outline the objects when the player hovers over them like the original game. For the time being I went for the crosshair increasing in size and becoming solid white when hovering over an interactable, but the stencil should be easy to implement.


Thanks for the feedback I appreciate it!

I wish you all the best